Blender Texturing Technique

 
June 22nd, 2010

Add Texture to Sculpted PrimTexture Paint function in Blender will give you ability to paint on sculpted prim surface in 3D view and at the same time you have option to paint directly into 2D texture image just like you do in Gimp or Photoshop. Having both options together give you full control over your sculpted prim texture. Read this tutorial..

June 22nd, 2010

How to Paint Texture in BlenderImage has been setup now Left Click on Mode Selector and change to Texture Paint Mode then hover your mouse over 3D Viewport and press key “N” to acrivate Paint Properties command. Pick any color you want from Paint Properties and Left Click on any part of sculpted prim to paint. Read this tutorial..

June 22nd, 2010

Preview Texture on Sculpty After done some painting skill in Blender. You would want to save image and see how it look on real sculpted prim inside virtual world. Let’s learn to save texture from Blender and try upload into Second Life. Read this tutorial..

September 13th, 2009

Prepare Your Mesh for Vertex Paint1. For Second Life user, all sculpted prim that use with these technique must unwrapped their UV first. If you add sculpt mesh from Primstar script then you are ready to go just skip to read step 2. (Read how to install primstar script from here.) Read this tutorial..

September 13th, 2009

Paint your Sculptie Mesh with Vertex PaintWhile you are painting your sculpted prim you can use all the selection tools in Blender. Here is some basic selection tools you could use. Right Click – select individual vertex face. Hold Shift + Right Click – select more than one face. Press “B” – Rectangle select tool. Click and drag to form rectangle shape. Read this tutorial..

September 13th, 2009

Create Image for Texture BakingAfter finished texturing we need to setup blank image for baking texture. Click on the mode option and switch back to Edit Mode. Then move your cursor over your sculptie and press “A” to select all faces on model. Your Blender screen should look like picture on the right. Read this tutorial..

September 13th, 2009

Setup Material Option and Bake TextureImage has been prepared, you need to setup some Material option to make Blender ready to bake texture. On the bottom part, Click on Grey Sphere Icon to change to Shade Panel (Left Orange Circle). You’ll notice there’re 5 more buttons available in the bar. Read this tutorial..